Team Meat has announced that its upcoming Super Meat Boy Forever will no longer make its originally anticipated April 2019 release window, but says it “doesn’t expect too long of a delay”.

Super Meat Boy Forever was initially announced all the way back in 2014, and was originally intended to be a mobile-only game. That early version was put on hold when one half of Team Meat, The Binding of Isaac and The End is Nigh creator Edmund McMillen, left the partnership – but the game resurfaced in 2017 when remaining member Tommy Refenes announced his intention to restart the project with a new team.

In its current state, Super Meat Boy Forever retains the auto-runner mechanics inherited from the early mobile version, and can be played using just two-buttons as players navigate its procedurally generated platform levels. The finished version was originally due to launch on PS4, Xbox one, Switch, PC, and mobile this month, but that’s no longer the case.

Super Meat Boy Forever – Trailer 1 Watch on YouTube


In a new statement, Team Meat explained that it has “been knocking out the last bits of Super Meat Boy Forever at record speeds while keeping a healthy and sustainable pace”. Entirely reasonably, it says that rather than sacrificing “our minds, bodies, and social lives” it plans to maintain its current pace, “which means we will not hit our April 2019 release”.

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